Projects
A focused catalog of personal, professional, and prototype work.
Personal
Independent projects exploring gameplay, systems, and craft.
The Last Argonaut
PC · Tech Demo · Unity· C#
UnityC#DestructionVFX/ShadersGameplay Systems
Personal tech demo for destruction workflows, reusable gameplay systems, and real-time VFX/shader experimentation in Unity.
The Last Ascension
Mobile 3D · Action · iOS/Android · Unity (C#) · Shipped
Shipped UnityC#MobileGameplay SystemsVFX
My first released mobile game: push a boulder uphill while enemies and world events fight back.
Professional
Collaborative projects shipped with production-ready pipelines and teams.
Shadow of The Rift
Online Action RPG prototype · Dedicated Server · Unity (C#) + .NET
UnityC#Dedicated ServerServer-AuthoritativeSession/LobbySnapshot StreamingECS (LeoECS)Unity Jobs/BurstVContainerNetworked DestructionMemory/GC Budgeting
Server-authoritative online action RPG prototype built to scale, reduce cheating surface, and keep infrastructure costs predictable.
The Last Faith
PC/Consoles · Action · Unity (C#) · Metroidvania
Support UnityC#ConsoleOptimization
Production support for a shipped Unity title: stability, performance, and release readiness for DLC/console deliverables.
Kart Racing League
PC/Mobile · Multiplayer Racing · Technical Lead · Unity
UnityC#MultiplayerMirror
Production-ready multiplayer kart racing game: robust session flows, level-building tooling, and faster art/design iteration loops.
Pixel Quest 2D
2D Online · MMO-style Sessions · Multiple Modes · Unity (C#) + .NET
UnityC#OnlineServer-AuthoritativePredictionMatchmakingCross-platform LauncherTelegram Mini Apps
Cross-platform online foundation (WebGL/Android) with dedicated server, services, and a launcher flow built for fast audience testing.
Prototype Library
2019 · Rapid Mobile Prototyping (Hyper-casual)
UnityC#MobilePrototyping
A set of rapid mobile prototypes built on tight deadlines (2–3 weeks per project) to test gameplay ideas and market-fit.