Prototype Library

2019 ยท Rapid Mobile Prototyping (Hyper-casual)
2019
Prototype Library cover

Overview

My first commercial role focused on conveyor-belt prototyping: fast iteration on hyper-casual mechanics with short production cycles (2โ€“3 weeks). Worked across small games (puzzles, tycoons, painting interactions with NPCs, obstacle skateboarding) with an emphasis on speed, stability, and shippable builds.

Highlights

Tech

๐Ÿงฉ Unityโš™๏ธ C#๐Ÿ—ƒ๏ธ GitMobile

Media

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